You're a hunter of hell, sent to Earth to bring escaped damned souls back to the Eternal Fire. Yours is a legacy of brimstone, fire, and damnation. They have also shepherded the four ships for years almost beyond your counting, ensuring happiness and prosperity for all who are fated to travel. The oldest among you, your great-great-great grandparents, still remember why you had to leave. The LifeArc ships have been traveling through empty space for generations. Grab a set of dice, rev your engine, look your opponent in the eye, and put the pedal down. It alternated action, driving scenes with scenes of recovery and renewal. Gasbound is an homage to all things fast and furious. All that matters is the road, your ride, and winning. You're your vehicle, or your vehicle is you honestly, it doesn't even matter anymore. The person beginning the game is the victim, the person who found the footage detailing the horrific. Whatever happened to them is beginning to happen to you. There's one artifact left a tape, a CD, flash drive, something. Character abilities are largely free-form, and the game is turned toward madcap. Every character, all your relationships, and the events of the session are randomly generated. You've raided dungeons, toppled warlords, and come close to tangling with the god themselves.ĭowntime is about what happens in the Tavern between adventures.